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Global Game Jam : ウィキペディア英語版 | Global Game Jam
The Global Game Jam (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber and Gorm Lai, originally developed under the International Game Developers Association Education SIG to bring together the elements of creativity, collaboration and experimentation. At each site, participants gather to develop ideas, form small groups, create new, creative, innovative games, and present them to their peers and the global community, all in a limited time span. As of 2013, GGJ is managed by Global Game Jam Incorporated.〔http://globalgamejam.org/about〕 In January 2014, GGJ generated teams in 485 sites in 73 countries, who over the course of one weekend created 4,289 games. The Global Game Jam carries a registered trademark. == Participants ==
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Global Game Jam」の詳細全文を読む
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